Showing posts with label pally. Show all posts
Showing posts with label pally. Show all posts

Friday, January 8, 2010

Reflections of... the Way Halls Could Be


In general, I don't sit around and ponder tactics in fights, especially in Heroics. Other than trying to remember the "run away when this happens, don't attack when this happens, etc," I don't much worry let alone care.

even if there's a sub 1k DPS there ;)

Overall, the heroics are so dang simple, that even at my gear and skill level, they just don't take much thought or preperation. Tank & spank, go hit stuff, and try not to get TOO much aggro. (I believe I have more armor & health than many tanks did when msot heroics were first released)

So, it's a bit of an oddity when I go into a heroic, with decently geared folks, and reasonably intelligent folks, and yet we wipe. Multiple times. (and never finish)

Such was the case of my one (any only) foray thus far into Halls of Reflection.

We wiped 3 times in the first room (the one with the multiple phases) and then we died multiple times trying to out run Arthas. (Here's one thing I figured out that may help some: when you are on that path of ice walls, Traveller's Mammoths can be summoned to repair equipment)

Anyhow, we tried 4 or 5 times, and usually died at the last wall, with one or two mobs left, and Arthas came and ate us.

One time really sticks in my head: we had only one mob left, with low health, when the Lich King rained on our parade. What irks me is not that we came so close and failed, but that another 10,11 or maybe 12 seconds might have bought us enough time.

Say, if I had taunted Arthas, bubbled, and pulled him away. (or maybe bubbled THEN taunted, whichever)

Would the extra (effective) 8-10 extra seconds have given enough time to drop the last mob/wall?

Would Arthas relent, if the wall was droppedonce I had died?

Is Arthas even tauntable like that?

If it did work, would I be able to get credit, emblems and loot (because I know for certain I would die as soon as my bubble dropped) because the group would HAVE to leave my corpse... alone... untended on the icy mountainside... (and/or would I be able to run ack) After all, the survivors would be on the airship or flying boat at that point...

Can a Pally bubble survive Arthas' full attention? (I assume so, for all 12 seconds)

Where is Hoffa's body?

What would YOU do for a Klondike bar?

So many questions, so few answers...

I think our failures were due to us all being "marginally geared" for the instance, with none of us being exceptional players. As a group, I believe we were pulling 7-8k total DPS and the tank could usually keep aggro. The healer may have been a bit of a weak link (we wiped on that first room multiple times until Kattastrophe stopped DPSing and helped heal) However those fights at the walls seem to be mainly an aggro and DPS thing, and I think the DPS was just not sufficient.

Ah well, it was still an interesting fight, and neat in the sense that it was something we HAD to work at, and couldn't just blow through it.

Tuesday, December 8, 2009

Helter Skelter, and this is FaceRolling?


When I'm in a group, and we're starting a Boss fight, my cast order looks like the following:


- Sacred Shield
- Avenging Wrath
- Judgement (wisdom) as I run into the fray - range = 10 yards
- Crusader strike
- Divine Storm
- Exorcism (if AoW procced, if not, skip)
- Consecration
- Crusader Strike
- Judgement
- Divine Plea
...
...
...
.
Bascially running down "FCFS" (first come first serve) using my action bar as shown above. If two spells are available, use the one to the left. (again, as viewed on my action bar)
.
For the occasional Boss, this is the entire fight, and it's pretty easy. (ie, a "faceroll")
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But, that is pretty rare. Usually it looks/sounds more like:
.
- Sacred Shield
- Avenging Wrath
- Judgement (wisdom) as I run into the fray - range = 10 yards
- Crusader strike
- Divine Storm
- Exorcism (if AoW procced, if not, skip)
- Consecration
- Crusader Strike
SHIT!!! HE MOVED!!
-Turn
-Run over to the boss
-get into rotation
-SHIT! I'M IN THE FIRE!!!
-run out of the fire
-heal
CRAP I'VE GOT AGGRO!
-Hand of Salvation
ADDS on the HEALER!
-Righteous Defense
TANKS POISONED!
-Cleanse
-back to rotation
TOO MANY ADDS!!!
-Bubble
-Lay on Hands
-Run back to Boss
-Restart Rotation
-CRAP! MANA!
-Divine Plea
-back to rotation
-BOSS DIES!
.
THAT is more "the norm" for the raid Boss fights I've been in. And in PvP, it's even more complicated.
.
HOW IS THAT FACEROLLING?!?!?!?!?
.
I sit & watch range DPS do their pew-pew, and the healers clicking on Healbot, whilest I'm foundering around trying to do 3, 4 or more things in different directions, while still trying to "do my job" (DPS)
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All the while, I read "Retpal = faceroll" and I get pissed.
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And to make things worse (and my fault - no blame here) I don't have Vent, so I *should* be reading the battle text.
.
Except there's no frikkin way I can.
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During a lul in a recent ToC fight, I noticed the phrase "Well, have Balth bubble you". I have no clue when that was typed or who I was supposed to bubble (or with which bubble, we have 3)
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Sorry for the rant... and maybe it's just because I'm still pretty dang new to all out, balls-to-the-wall fights, but calling this class "super easy" is just mid boggling.
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EDIT - drat... formatting is all cattywompus again, so I had to use periods to separate the paragraphs